Game Dev

Studio Integration Portal

Status
COMING SOON

Data Translation Example

Raw Behavioral Data
quest_completions
2,847
avg_session_length
47m 23s
peak_activity_hour
22:00 UTC
consistency_score
0.87
streak_current
14 days
cognitive_badges
156
physical_badges
89
social_badges
42
Goals Perk
Pistol Whip
+5% XP Gain
+4 COGNITIVE
SOURCE
Fantasy RPG
Scholar's Edge
+5% XP Gain
+4 Intelligence
TRANSLATION A
Tactical Shooter
Tactical Mind
+5% XP Gain
+2 Shield Charges
TRANSLATION B

Same behavioral fingerprint, different game expressions. Studios define how abstract domains translate to their mechanics.

Documentation

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Purpose

This portal serves as the integration interface for game studios incorporating the Goals behavioral data system. Studios configure how player behavioral fingerprints translate into their game's unique mechanics, stats, and abilities. Players own their data. Games borrow it with consent.

What Studios Get

Pre-Built Identity

Day one characters feel personal - built from real behavioral data.

Authentic Progression

Real habits shape abilities. Athletes play like athletes.

Cross-Game Persistence

Traits carry across integrated games. Portable identity.

Privacy Compliance

Consent architecture handles GDPR/CCPA automatically.

Abstract Stat Domains

Goals uses universal domains that studios map to their systems:

PHYSICAL
STR, Athletics
COGNITIVE
INT, Shields
SOCIAL
Charisma, Party
SPIRITUAL
Mana, Luck
TACTICAL
Cooldowns
TEMPORAL
Buff Duration
CREATIVE
Crafting
ENDURANCE
Stamina

Implementation Plan

1
Domain Schema Definition

Define abstract stat domains Goals uses universally

2
Translation Map Builder

UI for studios to map domains to their game stats

3
SDK Generation

Auto-generate Unity/Unreal packages from config

4
Consent Flow Integration

OAuth, permissions, revocation handling

5
Analytics Dashboard

Privacy-preserving studio insights

The Demo: Iterations

Iterations is our first-party game demonstrating the full Goals integration across multiple genres:

Iteration 0The Void - Background accumulation
Iteration 1Autoclicker - Primordial badge generation
Iteration 2Platformer - Badge patterns to abilities
Iteration 3MMO Hub - Full social integration
Iteration NSpecialized worlds per player fingerprint

Technical Foundation

The I Ching hexagram system provides the universal mapping layer. Each of 64 hexagrams represents fundamental meaning that exists in every game universe - games express that meaning through their own mechanics.

// Perk translation contract
Goals: PROGRESSION_BOOST: 5%, STAT_BONUS: 4 (COGNITIVE)
RPG: +5% XP, +4 Intelligence
Shooter: +5% XP, +2 Shield Charges